--- name: headless-game-streaming description: "Turn a headless Linux server with NVIDIA GPU into a game streaming host (Sunshine + Moonlight) — including virtual display setup, Steam Proton, and network tuning." version: 1.0.0 author: Hermes Agent license: MIT platforms: [linux] metadata: hermes: tags: [gaming, streaming, nvidia, sunshine, moonlight, headless] --- # Headless Game Streaming (Sunshine + Moonlight) Turn a headless Linux server into a game streaming host. The GPU renders games, NVENC hardware-encodes the stream, and Moonlight clients (Shield TV, phone, laptop) decode it — all with 3-8ms latency on a local network. ## Prerequisites - NVIDIA GPU (Turing or newer for NVENC) - NVIDIA proprietary drivers installed - Wired Ethernet (gigabit recommended) - HDMI dummy plug ($5-10 on Amazon) — **critical**: without a connected display, NVIDIA GPUs throttle clocks or refuse to render properly ## Setup ### 1. HDMI Dummy Plug Plug into any HDMI port on the GPU. It emulates a display (4K capable, usually) and tricks the GPU into full performance mode. No monitor needed. ### 2. Sunshine (streaming server) ```bash sudo add-apt-repository ppa:sunshine-streaming/release sudo apt install sunshine ``` Sunshine auto-detects NVIDIA GPU and NVENC. Web UI at `https://localhost:47990`. ### 3. Moonlight (client) Install Moonlight on the client device (Android Shield, phone, laptop, etc.). It auto-discovers Sunshine on the LAN. Pair with a 4-digit PIN from the Sunshine web UI, one time. ### 4. Games **Steam + Proton** (Windows games on Linux): ```bash sudo apt install steam # Enable Proton in Steam → Settings → Compatibility → "Enable Steam Play for all other titles" ``` **Lutris** (non-Steam: GOG, Epic, Battle.net, emulators): ```bash sudo apt install lutris ``` Add individual games in Sunshine web UI → Applications → Add. Point to the `.exe` or Steam shortcut. Or just stream the full desktop. ## Network Requirements | Resolution | Bitrate needed | Your LAN | |---|---|---| | 1080p 60fps | 20-30 Mbps | Gigabit (1000 Mbps) | | 1440p 60fps | 40-60 Mbps | 1000 Mbps | | 4K 60fps | 80-100 Mbps | 1000 Mbps | All traffic stays on LAN — never touches your internet connection. The router's switch chip handles it in hardware. ## Pitfalls - **No dummy plug = broken rendering**: Without a display, NVIDIA GPUs run at minimum clocks and games may refuse to launch or render at single-digit FPS. - **Desktop environment needed**: Xorg (Wayland works but has edge cases). Sunshine captures a display output. A minimal Xorg session on the dummy display is enough. - **Some anti-cheat games don't work on Linux**: Valorant, Call of Duty, Fortnite — kernel-level anti-cheat has no Linux support. Check ProtonDB before buying. - **VRAM conflict with local LLM**: If running llama-server simultaneously, the model and game compete for VRAM. Socket-activate the LLM or stop it while gaming. ## Performance (NVIDIA Turing / 2080 Ti reference) NVENC encoding uses dedicated silicon — negligible FPS impact (0-5% in most titles). Latency: 3-8ms on wired LAN, 5-15ms on WiFi 6.